What up. This is my take on Hisako from the 2013 Killer Instinct. *Body* Based on G8F with Rigid based shaders in UDIM format, modified by covahk and then modified by me. Shape keys and custom property options loaded up. Hisako has two rows of teeth. Thought you should know that. *Outfit* All 13 colors for the Kimono. All 13 colors for the Obi. All 5 colors for the three accessories: Nature Spirit, Ultratech and Warrior Spirit. All controlled in the shader with fake group nodes for each object to not slam v-ram. *Hair* Shape keys to style the hair.…
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